- Getting started
- Using the software
- Graphic and layout objects
- Developing solutions
- Developing projects with C#
- Application examples
- UI tutorial
- OPC UA tutorial
- NetLogic tutorial
- Object and variable references
Objects
An object is an element that identifies a physical object such as a motor or a non-physical object such as a digital alarm.
Object components
An object can contain:
- Display name
- Description
- Variables
- Nested objects
Object example
A physical motor is a mechanical object with specific operational characteristics such as acceleration, speed, and torque. The 
Motor
object in the project is an object that contains the same properties.
Motor object properties

Provide Feedback