Aliases in widgets
When designing a widget, you must create an alias in the widget.
The reference node, which is typically an object type such as Motor type, is set using the
Kind
property of the alias. The reference node graphically represents the structure of nodes in the widget. You can set the properties and variables in the widget by dynamically linking the nodes of the reference node. In every instance of a widget, the source node of the alias determines the source of the dynamic links. For example,
MotorWidget1
might show the values of Motor1
.widget
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