Collections
A collection is a C# object that contains multiple objects. You can use collections for counting, iterating, adding, and removing child nodes of a given node.
Generic children collections
Available in every
IUANode
C# object and each project node. Generic children collect the object/node properties and other objects/nodes that are its direct children.Specialized collections
Type of project object | BrowseName of the object type | Collection | Type of collection object |
---|---|---|---|
Data logger | DataLogger | VariablesToLog | VariableToLog |
Event logger | EventLogger | EventFields | EventField |
OPC UA Client | OPCUAClient | RuntimeConfigurations | RuntimeConfigurationEntry |
OPC UA Server | OPCUAServer | NodesToPublish | NodesToPublishConfigurationEntry |
NodesToPublish.Nodes | NodePointer that point to the project nodes | ||
NodesToPublish.Users | NodePointer that point to users | ||
Report | Report | Sections | UI.Item |
Retentivity database | RetentivityStorage | Nodes | IUAVariable that point to the roots of the nodes with the retentivity set. |
Store | Store | Tables | Table |
Table | Table | Columns | Column |
Circular gauge | CircularGauge | WarningZones | WarningZone |
Linear gauge | LinearGauge | WarningZones | WarningZone |
Data grid | DataGrid | Columns | DataGridColumn |
Navigation panel | NavigationPanel | Panels | NavigationPanelItems |
Trend pen | Trend | Pens | TrendPen |
XY chart line | XYChart | Pens | XYChartPen |
Communication station | IStation | Tags | Tag |
TagStructure | CommunicationDriver.TagStructure | ||
Containers Graphical objects that can have children | - | Items | Item |
Object | BaseObject | InstanceNodeCollection | BaseObject
TIP:
Instances of any derived types that are not represented in
InstanceNodeCollection . They can be listed manually with the derived types first. |
Variable | BaseVariable | InstanceNodeCollection | BaseVariable
TIP:
Instances of any derived types that are not represented in
InstanceNodeCollection . They can be listed manually with the derived types first. |
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