Create the UIPopulator NetLogic

Create a NetLogic that automatically creates UI elements based on the Model objects properties.
Prerequisites
Set the default external code editor. See Set the default code editor.
  1. In
    Project view
    , right-click
    VerticalLayout1
    and select
    New
    Runtime NetLogic
    .
  2. Hover-over the NetLogic, select
    Edit
    , and enter
    UIPopulator
    .
  3. Double-click the NetLogic.
    The external code editor opens.
  4. In the code editor, replace the existing code with the following code:
    using System; using FTOptix.Core; using UAManagedCore; using OpcUa = UAManagedCore.OpcUa; using System.Linq; using CoreBase = FTOptix.CoreBase; using FTOptix.UI; using FTOptix.HMIProject; using FTOptix.CoreBase; public class UIPopulator : FTOptix.NetLogic.BaseNetLogic { public override void Start() { // Insert code to be executed when the user-defined logic is started var owner = (ColumnLayout) LogicObject.Owner; modelObjectVariable = LogicObject.Get<IUAVariable>("ModelObject"); modelObjectVariable.VariableChange += ModelObjectVariable_VariableChange; BuildUI(modelObjectVariable.Value); } private void ModelObjectVariable_VariableChange(object sender, VariableChangeEventArgs e) { BuildUI(e.NewValue); } public override void Stop() { // Insert code to be executed when the user-defined logic is stopped modelObjectVariable.VariableChange -= ModelObjectVariable_VariableChange; } private void BuildUI(NodeId modelObjectNodeId) { var owner = (ColumnLayout)LogicObject.Owner; var modelObject = LogicObject.Context.GetObject(modelObjectNodeId); foreach (var child in Owner.Children.OfType<Item>()) { child.Delete(); } foreach (var variable in modelObject.Children.OfType<IUAVariable>()) { Item uiObject = null; if (variable.DataType == OpcUa.DataTypes.Boolean) { uiObject = MakeSwitch(variable); } else if (variable.DataType == OpcUa.DataTypes.String) { uiObject = MakeTextBox(variable); } else if (variable.DataType == OpcUa.DataTypes.Int32) { uiObject = MakeLinearGauge(variable); } else if (variable.DataType == OpcUa.DataTypes.Float) { uiObject = MakeCircularGauge(variable); } else if (variable.DataType == FTOptix.Core.DataTypes.ResourceUri) { uiObject = MakeImage(variable); } if (uiObject != null) owner.Children.Add(uiObject); } } private Panel MakeBaseContainer(IUAVariable variable) { var container = InformationModel.MakeObject<Panel>("ControlContainer"); container.Height = 50; container.HorizontalAlignment = HorizontalAlignment.Stretch; var label = InformationModel.MakeObject<Label>("Label"); label.VerticalAlignment = VerticalAlignment.Center; label.LeftMargin = 20; label.Text = variable.BrowseName; container.Children.Add(label); return container; } private Item MakeSwitch(IUAVariable variable) { var container = MakeBaseContainer(variable); var mySwitch = InformationModel.MakeObject<Switch>("Switch"); mySwitch.HorizontalAlignment = HorizontalAlignment.Right; mySwitch.VerticalAlignment = VerticalAlignment.Center; mySwitch.RightMargin = 40; MakeDataBind(mySwitch.Children.Get<IUAVariable>("Checked"), variable); container.Children.Add(mySwitch); return container; } private Item MakeTextBox(IUAVariable variable) { var container = MakeBaseContainer(variable); var textBox = InformationModel.MakeObject<TextBox>("TextBox"); textBox.HorizontalAlignment = HorizontalAlignment.Right; textBox.VerticalAlignment = VerticalAlignment.Center; textBox.RightMargin = 40; MakeDataBind(textBox.Children.Get<IUAVariable>("Text"), variable); container.Children.Add(textBox); return container; } private Item MakeCircularGauge(IUAVariable variable) { var container = MakeBaseContainer(variable); container.Height = 180; var circularGauge = InformationModel.MakeObject<CircularGauge>("CircularGauge"); circularGauge.Width = 140; circularGauge.HorizontalAlignment = HorizontalAlignment.Right; circularGauge.VerticalAlignment = VerticalAlignment.Stretch; circularGauge.RightMargin = 40; circularGauge.TopMargin = 20; MakeDataBind(circularGauge.Children.Get<IUAVariable>("Value"), variable); container.Children.Add(circularGauge); return container; } private Item MakeLinearGauge(IUAVariable variable) { var container = MakeBaseContainer(variable); container.Height = 150; var linearGauge = InformationModel.MakeObject<LinearGauge>("LinearGauge"); linearGauge.Width = 140; linearGauge.Height = 35; linearGauge.HorizontalAlignment = HorizontalAlignment.Right; linearGauge.VerticalAlignment = VerticalAlignment.Center; linearGauge.RightMargin = 40; linearGauge.TopMargin = 20; MakeDataBind(linearGauge.Children.Get<IUAVariable>("Value"), variable); container.Children.Add(linearGauge); return container; } private Item MakeImage(IUAVariable variable) { var image = InformationModel.MakeObject<Image>("Image"); image.HorizontalAlignment = HorizontalAlignment.Center; image.Width = 100; image.Height = 100; image.TopMargin = 20; image.BottomMargin = 20; image.Path = new FTOptix.Core.ResourceUri(variable.Value); return image; } private void MakeDataBind(IUAVariable parent, IUAVariable variable) { /* var dataBind = InformationModel.MakeVariable<DataBind>("DataBind", FTOptix.Core.DataTypes.NodePath); dataBind.Value = DataBindPath.MakeAbsolutePath(variable); dataBind.Mode = DynamicLinkMode.ReadWrite; parent.SetDynamicLink(dataBind); */ parent.SetDynamicLink(variable, FTOptix.CoreBase.DynamicLinkMode.ReadWrite); } private IUAVariable modelObjectVariable; }
  5. Save the code.
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