Reuse objects from the default recipes editor
You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.
- InProject view, right-clickRecipesand select .
- Select theRecipesEditorobject and selectLockThe graphical objects associated with theRecipesEditorobject display.
- Develop a custom management recipes interface.For more information, see Custom recipes management interface.
- Remove the defaultRecipesEditorwidget that you created in 1.
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