Reuse objects from the default recipes editor

You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.
  1. In
    Project view
    , right-click
    Recipes
    and select
    New
    RecipesEditor
    .
  2. Select the
    RecipesEditor
    object and select
    Lock
    .
    The graphical objects associated with the
    RecipesEditor
    object display.
  3. Develop a custom management recipes interface.
    For more information, see Custom recipes management interface.
  4. Remove the default
    RecipesEditor
    widget that you created in 1.
Provide Feedback
Have questions or feedback about this documentation? Please submit your feedback here.