- Getting started
- Using the software
- Graphic and layout objects
- Developing solutions
- Developing projects with C#
- Application examples
- UI tutorial
- OPC UA tutorial
- NetLogic tutorial
- Object and variable references
Add optional objects to a node
Add optional objects to the objects that support them.
TIP:
The available optional objects depend on the type definition of the parent object.
Prerequisites
Add nodes to the project. See Add instances of types defined in Companion Specifications.
- To add optional objects to a node
- Right-click an object and select.
The optional object appears under the node.
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