- Getting started
- Creating projects
- Graphic objects
- Predefined graphic objects
- Object and variable references
- Extending projects
- NetLogic
- Tutorials
- Dynamic links tutorial
- Graphic objects tutorial
- NetLogic tutorial
- OPC UA tutorial
Reuse objects from the default recipes editor
You can use the objects from the default recipes editor widget as building blocks of a custom recipe management solution.
- InProject view, right-clickRecipesand select .
- Select theRecipesEditorobject and select.LockThe graphical objects associated with theRecipesEditorobject display.
- Develop a custom management recipes interface.For more information, see Recipes editor customization.
- Remove the defaultRecipesEditorwidget that you created in 1.
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