创建用于为图像添加动画的 NetLogic

先决条件
设置默认外部代码编辑器。请参见设置默认代码编辑器
  1. 创建用于为图像添加动画的 NetLogic
  2. 项目视图
    中,右键单击
    MainWindow (type)
    ,然后选择
    新建
    运行时 NetLogic
  3. 双击 NetLogic。
    外部代码编辑器将打开。
  4. 通过使用以下代码替换 NetLogic 来编辑 NetLogic。请参见编辑 NetLogic
    #region Using directives using FTOptix.NetLogic; using FTOptix.UI; using System.Xml.Linq; using System.Linq; using UAManagedCore; using System.Threading; #endregion public class RuntimeNetLogic1 : BaseNetLogic { public override void Start() { // LogicObject.Owner is the button, so LogicObject.Owner is the MainWindow svgImage = LogicObject.Owner.Children.Get<AdvancedSVGImage>("AdvancedSVGImage1"); // Retrieve the Path to the SVG var imageAbsolutePath = svgImage.Path.Uri; // Load the SVG into an XDocument xDocument = XDocument.Load(imageAbsolutePath); // Find the first path element var pathNode = xDocument.Descendants().Where(x => x.Name.LocalName == "path").FirstOrDefault(); // Find the first polygon element var polyNode = xDocument.Descendants().Where(x => x.Name.LocalName == "polygon").FirstOrDefault(); // Get the polygon transform attribute polyTransformAttribute = polyNode.Attribute("transform"); // Get the polygon transform attribute pathTransformAttribute = pathNode.Attribute("transform"); } public override void Stop() { keepGoing = false; if (myLRT != null) myLRT.Dispose(); } private void doRotate() { int degrees = 3; while (keepGoing) { Thread.Sleep(50); degrees += 3; if (degrees > 360) degrees = 0; string newTransformPoly = new string("rotate(" + degrees + ", 50, 250)"); polyTransformAttribute.SetValue(newTransformPoly); string newTransformPath = new string("rotate(" + degrees + ", 96, 97)"); pathTransformAttribute.SetValue(newTransformPath); //Update the SVG svgImage.SetImageContent(xDocument.ToString()); } } [ExportMethod] public void rotateSVG() { keepGoing = false; if (myLRT != null) myLRT.Dispose(); keepGoing = true; myLRT = new LongRunningTask(doRotate, LogicObject); myLRT.Start(); } private XDocument xDocument; private AdvancedSVGImage svgImage; private XAttribute polyTransformAttribute; private XAttribute pathTransformAttribute; private LongRunningTask myLRT; private bool keepGoing = true; }
  5. 保存代码。
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