Add Asset

The user can add assets directly under the Site or Area or Sub Area. Perform the following steps to add assets:
  1. On the left navigation menu, drop-down the
    Configuration
    menu and click
    Asset Setup
    .
  2. Click the
    Site
    ,
    Area
    , or
    Sub Area
    from the Hierarchy list.
  3. Click the [] icon and select
    Add Node
    .
  4. In the
    Add node
    window, set these parameters:
    • Select item type
      : Select the Asset radio button in the left pane.
    • Name
      : Provide the Asset name.
    • Description
      : Provide a description of the Asset.
    • Functional Location
      : Provide the location details.
      NOTE: Select the
      Auto Generate Functional Location
      checkbox to use the system-generated functional location.
    • Configuration Status
      : By default, Configuration Status is in Draft, and the user can select the required status from the drop-down list.
    • Asset Class
      : Select the required Asset Class from the drop-down list.
  5. Click
    Add
    .
    Add Asset Window
    The "
    Asset was added to hierarchy successfully
    " message is displayed.
  6. (Optional) In the
    Info
    tab, click
    Edit
    and perform the following actions:
    • Geographical Location
      : Provide the Geographical Location details.
    • Contact Details
      : Provide the Contact Details.
    • Remarks
      : Provide the Remarks details.
    • Make
      : Provide the Asset Make details.
    • Commission Date
      : Select the Commission Date using the date picker.
    • Lifecycle Status
      : Select the required Lifecycle Status from the drop-down list.
    • Files Uploaded
      : Click
      Browse
      to upload the files related to the Asset.
  7. Click
    Save
    .
To configure
KPI
and
Sensors
tab, refer to Configure Sensors.
After the Asset is created successfully, the user can create Components, KPIs, Sensors, and so on. There are two ways to create them. The one way is to apply an existing Asset Model to that Asset and another way is the user create everything manually. The following sections cover both topics.
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