- Getting started
- Creating projects
- OPC UA
- Graphic objects
- Predefined graphic objects
- Sessions and locales
- Object and variable references
- Extending projects
- NetLogic
- NetLogic tutorial
FactoryTalk Optix Studio interface
Following is an example of
FactoryTalk Optix Studio
at design time. FactoryTalk Optix Studio components

Item | Name | Description |
---|---|---|
![]() | Commands that apply to all portions of the user interface. | |
![]() | Project information model that displays the content and structure of the project in nodes. A node can be a parent that has child nodes. | |
![]() | Object types and variable types on which instances of objects are based. Predefined types are grouped in folders according to their purpose. Custom types are grouped in folders that reflect the structure in Project view . | |
![]() | Messages related to the operation of the FactoryTalk Optix Application . Applications that are running and are connected to FactoryTalk Optix Studio appear on Emulator Output . | |
![]() | Tabs | Tabs of open objects being modified in the editor. If you hover over a tab to select ![]() |
![]() | Editor toolbar | Commands that apply to the object type being modified in the editor. |
![]() | Graphic editor for objects. Each editor opens in a new tab and is used for graphic objects and object types, such as tag importers and recipes. | |
![]() | Set the properties for the selected node in Project view or in the object editor. | |
![]() | Events pane | Associate methods with events generated by the currently selected node. See Events. |
Provide Feedback